StealthAI_V4 – Plan

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During version 4 I will be looking to add additional features during the patrols and in making sure it’s detection and investigation modes are working properly at all times. The specifics of this are:

  • Stationary patrollers.
  • Patrol schedules(for in syce routes between multiple patrollers).
  • The ability to hear the player if they are running nearby.
  • Different wait points and behaviours at waypoints, these include.
    • Specific facing direction when entering an idle waypoint.
    • Options to Look around or stand idle at idle waypoints.

In preparation I have researched for reference points for different architectures for scripting video game AIs. During this iteration I will be experimenting with these different methods while trying to put together a script that will work for the prototype.

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StealthAI_V4 – Plan

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