During version 4 I will be looking to add additional features during the patrols and in making sure it’s detection and investigation modes are working properly at all times. The specifics of this are:
- Stationary patrollers.
- Patrol schedules(for in syce routes between multiple patrollers).
- The ability to hear the player if they are running nearby.
- Different wait points and behaviours at waypoints, these include.
- Specific facing direction when entering an idle waypoint.
- Options to Look around or stand idle at idle waypoints.
In preparation I have researched for reference points for different architectures for scripting video game AIs. During this iteration I will be experimenting with these different methods while trying to put together a script that will work for the prototype.