Shadow Movement V2 Review

Testing out the ShadowMovementV2 in a prototype scene it seems to be working very stably and should be ready for use.


Alongside basic movement I have also giving the shadow entity a simple push feature that works using rigidbody addForce. The final push feature will probably not be physic based, or at least it will be more constrained, but for now this adds a nice amount of interactivity and power to the shadow entity in test play.

Shadow Movement V2 Review

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