Setting Priorities – Lessons From Sotic Sugar Cubes

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In Stoic Sugar Cubes, I got sidetracked, focusing too long on the player mechanics, a single system and neglected the rest of the games gameplay in a attempt to polish it. For Toasty my focus is wider but simpler, test everything out together, and if something isn’t perfect but good enough to test with leave it.

While of course I will update asset when appropriate I will be trying my best to not lose focus of the overall project this time.

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Setting Priorities – Lessons From Sotic Sugar Cubes

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