Grid Editor – Models


After seeing that the concept was feasible I decided to make some 3D models to test the system out with. As mentioned in the last post I also changed how the different piece configurations occupied the slots.


Along with making the basic range of models for a single level area I also made some variants for platforms on different levels. While they have been made I will leave them out of the system for now as they would currently over complicated the key chart when, currently, my priority needs to be on how you select and change the states of multiple slots.

Grid Editor – Models

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