Stoic Sugar Cubes – Player animations

While there hasn’t been time to do a fully textured and modeled player character for the vertical slice I did put some time aside to give the character model some much needed animations to help the player differentiate between their different actions in game.

Above is a video showing all the animations as they were before being implemented in unity. Some of them had to be speed up in engine to better fit their actions, so some of the more cartoony details were lost, so I put this together to showcase them in full.

Stoic Sugar Cubes – Player animations

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