Before making the full 3D character model of the owl spirit I made this bust based on the original concept from earlier in the term as a style test for our game and, when it had developed further, a base reference for the art style of characters in ‘Balance’.
The owl bust model was also featured in the Unity art gallery, placed in the centre of the 3D room and also in the void outside, visible from one of the galleries corners.
Below are links of pages that reference it in this blog.
Balance Style presentation featuring the Final Owl Bust Model:
Progress of model: