Owl Spirit Shader and Animation Test – Sharp Movements And Expression

Experimenting with shaders on the Owl Spirit bust to see what results I can get in the Unity3D engine along with adding some extra effects like the eye particles and a quick idle loop to try and get it to look closer to how it may look in game.

With the spirits idle loop I wanted to see how well the rig worked with expression and sharp movements with the aim of getting something bird like in motion, it is also suppose to be a bit reminiscent of the forest spirits of ‘Princess Mononoke’

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Owl Spirit Shader and Animation Test – Sharp Movements And Expression

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